Anti-cheating Agreement
Anti-cheating Agreement

Last updated February 3, 2016

  1. Blizzard Entertainment, Inc., by and through itself and/or its affiliates (“Blizzard”), considers the use of ‘unauthorized third party programs’ for hacking, cheating, botting and/or changing or facilitating gameplay to be a gross and serious violation of the Battle.net End User License Agreement (‘EULA’). An ‘unauthorized’ third party program as used herein shall be defined as any third party software, code and/or method not expressly authorized by Blizzard, including without limitation, any ‘add-on’ or ‘mod’ that in Blizzard’s sole determination:
    1. enables or facilitates cheating of any type, including botting and/or changing or facilitating gameplay; 
    2. allows users to modify or ‘hack’ a Blizzard game’s user interface, environment, and/or experience in any way not expressly allowed by Blizzard in the EULA;
    3. intercepts, mines or otherwise collects information from or through Blizzard games.
  2. In an effort to combat the efforts of those individuals who are willing to violate the EULA, Blizzard utilizes an ‘anti-cheating’ utility that runs as part of Blizzard games. This ‘anti-cheating’ utility performs limited scans of:
    1. the Random Access Memory (‘RAM’) that is occupied by a Blizzard game to confirm that the Blizzard game’s program has not been altered or ‘hacked’ in violation of the EULA; 
    2. the Blizzard games ‘process’ to determine if any unauthorized third-party programs or computer code has been attached to the Blizzard games process; 
    3. the Windows Process List to determine if any confirmed hacking, botting or cheating programs are presently open in violation of the EULA; and
    4. the Windows Handles list to see which processes have a handle to the Blizzard games ‘process’. Additional information obtained from RAM and/or disc for the processes that have a handle to the Blizzard games ‘process’ will be used to determine if it is a confirmed hacking, botting or cheating program in violation of the EULA.
  3. The information that is obtained from this activity is communicated to Blizzard, who uses it solely to determine if the computer that a user is using to log on to Blizzard games has any unauthorized third-party programs, such as ‘hacks’, ‘bots‘, or ‘cheats’ that violate the EULA and is not used for any marketing purposes, and will never be sold, leased, or otherwise transferred to any third party (except as required for judicial action).
    In the event that Blizzard detects an unauthorized third-party program, Blizzard may in its sole determination:
    1. communicate information back to Blizzard, including without limitation your account name, details about the unauthorized third party program(s) detected, and the time and date the unauthorized third party program was detected; and/or 
    2. exercise any or all of its rights under the EULA, with or without prior notice to you.