StarCraft II Custom Game Acceptable Use Policy

  1. Custom Games should be playable by all users.

    Custom Game developers may not develop Custom Games that include a mechanism that allows the developer to limit access to the Custom Game to certain users.
  2. Copying Blizzard Games.

    Custom Game developers may only re-create the following Blizzard games (including their expansion packs): Blackthorne™, The Lost Vikings® I & II, Warcraft®: Orcs & Humans™, Warcraft® II: Tides of Darkness™, Warcraft® III: Reign of Chaos®, World of Warcraft®, Diablo®, Diablo® II, Diablo® III, StarCraft® and StarCraft®: Brood War®. For the avoidance of doubt, StarCraft® does not include StarCraft® II. Additionally, although Custom Game developers may use StarCraft II assets to create maps and mods for StarCraft II, Custom Game developers are not allowed to re-create single player missions or scenarios or multiplayer maps that Blizzard has created for StarCraft II.
  3. Ownership.

    Custom Games are and shall remain the sole and exclusive property of Blizzard. Without limiting the foregoing, you hereby assign to Blizzard all of your rights, title and interest in and to all Custom Games, and agree that should Blizzard decide that it is necessary, you agree to execute future assignments promptly upon receiving such a request from Blizzard. Additionally, Blizzard shall have the right to maintain the Custom Game on Blizzard’s Arcade service even if the developer of the Custom Game requests that Blizzard remove the Custom Game from the Arcade service.
  4. Use of Third Party Content in Custom Games.

    You represent and warrant that neither the content you use to create any Custom Games or upload to the Service, nor the compilation, arrangement or display of such content (collectively, the “User Content”), infringes or will infringe any copyright, trademark, patent, trade secret or other intellectual property right of any third party. You further represent and warrant that you will not use or contribute User Content that is unlawful, tortious, defamatory, obscene, invasive of the privacy of another person, threatening, harassing, abusive, hateful, racist or otherwise objectionable or inappropriate.
  5. Commercial Exploitation of Custom Games.

    Custom Game developers cannot develop Custom Games for profit at this time. Accordingly, a Custom Game cannot be sold, licensed, rented, nor can the Custom Game contain features that would support purchase transactions of any tangible or intangible content.
  6. Incorporation of the Battle.net End User License Agreement.

    The terms and conditions of the Battle.net End User License Agreement are specifically incorporated into this policy by this reference. In the event that the terms of this policy are in conflict with the terms of the Battle.net End User License Agreement, the terms of this Policy shall supersede and govern over any such conflicting terms in the Battle.net End User License Agreement.
  7. Donations for Custom Game Development.

    Blizzard recognizes that the time and resources needed to create a Custom Game can sometimes be substantial. Accordingly, Custom Game developers are allowed to fund their development costs through donations, subject to the following restrictions:
    1. Donors shall not be provided with any in-game special advantages, such as private access to a Custom Game, special levels, graphical markers, special text, abilities, units, etc. All users are to be able to play the same Custom Game;
    2. Corporations, limited liability companies, partnerships, etc., donors cannot be listed in the credits section of a Custom Game; only individuals may be listed;
    3. The use of Blizzard’s trademarks and copyrighted content in a Custom Game shall be consistent with Blizzard’s usage guidelines, which can be found at http://eu.blizzard.com/en-gb/company/legal/trademarks.html ; and
    4. A donor’s access to a Custom Game may not be tied to access to the Custom Game prior to general publication.